Getting started with PicoSystem + 32blit?

Hi!

I have been trying (albeit unsuccessfully) to build the SDK 0.2.0 and examples for PicoSystem

I have installed the SDK and can build with cmake + the visual studio compiler + run native windows builds of the examples

I have installed the ARM embedded toolchain (gcc et al) for Cortex-M devices
I have installed the rpi-2040 SDK and it can build its hello world (so I have a working cross compiler + toolchain etc)

Is there any documentation on how to get the 32blit SDK to use the pico-sdk?

Cheers,
George

Most of the 32blit folks are hanging out on the 32blit discord, I think. Here’s some links to possibly useful 32blit/PicoSystem stuff that were posted on there yesterday!

If you’re after .uf2s to play with there are some auto builds here in various states - https://cupboard.daftgames.net/32blit/?view=grid&sort=title&device=picosystem&version=v0.2.0

And the getting started for 32blit SDK on PicoSystem is here: https://github.com/32blit/32blit-sdk/blob/master/docs/pico.md
Though it’s all a little shy of being totally beginner friendly at the moment

Also here’s Dots - https://github.com/Gadgetoid/32blit-dots/releases/download/v0.0.3/32blit-dots-v0.0.3-PicoSystem.zip

And rocks & diamonds - https://github.com/32blit/rocks-and-diamonds/releases/download/v0.0.5/rocks-and-diamonds-v0.0.5-PicoSystem.zip

and of course Top games tagged pico-system - itch.io

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And that was the documentation I was missing. Thank you!