Hi my pimoroni rp2350 badges arrived and with some help from people on discord i managed to port a fake formula 1 game & watch style game in C/CPP to the tufty2350.
I’m basically using pimoroni pico repo as well as the powman.c powman.h and the tufty header for it. It uses picographics to get ahold of the framebuffer and i draw things myself using an rgb565 framebuffer library i once made with the help of claude.ai. You can however perfectably omit that last part and just use the same setup with the boilerplate stuff in main.cpp and the mentioned files to use picographics with it from c/c++.
Here’s a little previeuw video
and the source code is available on github here : GitHub - joyrider3774/formula1_tufty2350: Little Fake Formula 1 game & watch game for pimoroni tufty2350 in c/c++
you can use it as a starting template to get things going