Yep, I’m attempting real-time transformations on 3D polygon models on it. It’s chaotic. xD
Ah very cool! I’ve never gotten into graphics, how is the rendering actually handled?
Many many many commands to the draw triangle command in picographics in my python script. On my main PC, I created a .dat file for the fox that I then iterate through in the python script. It’s slow AF, but it’s a fox, so I’m happy.
Then really crude matrix transformations on the loaded vertices in software, lol.
Ah wow, I thought you’d have had some custom way of rendering it, but if you’re making that many calls to Python no wonder it is slow! It kind of reminds me of the crack intros you used to get with old floppy disk games.